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Frame Imperfect | Gaming

Frame Imperfect | Gaming

Frame Imperfect

  • Blades of Fire makes a case for the death of “standardised” control schemes
    Jul 17, 2026

    Blades of Fire makes a case for the death of “standardised” control schemes

    Reuben Howe
  • Moving from Lords of the Fallen to Banishers gave me player communication whiplash
    Jul 5, 2026

    Moving from Lords of the Fallen to Banishers gave me player communication whiplash

    Reuben Howe
  • This week I played Tetris and Snake like I never have before
    Jun 28, 2026

    This week I played Tetris and Snake like I never have before

    Reuben Howe
  • I finally chose a favourite: FromSoft Bosses Edition
    Jun 15, 2026

    I finally chose a favourite: FromSoft Bosses Edition

    Reuben Howe
  • “Real World Progression” creates RPGs without out-of-context menus
    Jun 7, 2026

    “Real World Progression” creates RPGs without out-of-context menus

    Reuben Howe
  • I am a normie westerner who finally learnt how to play Persona
    May 31, 2026

    I am a normie westerner who finally learnt how to play Persona

    Reuben Howe
  • The 3 best shooters for casual players in 2026 are all at least a decade old…
    May 27, 2026

    The 3 best shooters for casual players in 2026 are all at least a decade old…

    Reuben Howe
  • Forza Horizon 6 runs like a dream, outshining Motorsport for older PC’s
    May 20, 2026

    Forza Horizon 6 runs like a dream, outshining Motorsport for older PC’s

    Reuben Howe
  • Dark Pals is the most interesting mascot horror in years
    May 4, 2026

    Dark Pals is the most interesting mascot horror in years

    Reuben Howe
  • Vampire Crawlers once again demonstrates that, in roguelites, more is more
    Apr 24, 2026

    Vampire Crawlers once again demonstrates that, in roguelites, more is more

    Reuben Howe
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Frame Imperfect is designed to bring gaming discourse, reviews and “Games as an art” content to a wider audience. Whether you’re a veteran looking to learn about features you’d never considered in games you’ve never heard of, or a newcomer wanting to get some surface-level knowledge, Frame Imperfect doesn’t demand much of its audience.

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