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Frame Imperfect | Gaming

Frame Imperfect | Gaming

Reuben Howe

  • Vampire Crawlers once again demonstrates that, in roguelites, more is more
    Apr 24, 2026

    Vampire Crawlers once again demonstrates that, in roguelites, more is more

    Reuben Howe
  • Vampire Crawlers: The dopamine of Survivors without the stress of a timer – GPG
    Apr 24, 2026

    Vampire Crawlers: The dopamine of Survivors without the stress of a timer – GPG

    Reuben Howe
  • Menace is a Slow Burn That Needs Some Gas – GPG
    Mar 31, 2026

    Menace is a Slow Burn That Needs Some Gas – GPG

    Reuben Howe
  • I played Capcom’s Pragmata on a demo disk from 2003
    Mar 25, 2026

    I played Capcom’s Pragmata on a demo disk from 2003

    Reuben Howe
  • Why Mirage League is the Perfect Time to Start Path of Exile 1
    Mar 1, 2026

    Why Mirage League is the Perfect Time to Start Path of Exile 1

    Reuben Howe
  • Games are not supposed to be fun
    Feb 7, 2026

    Games are not supposed to be fun

    Reuben Howe
  • The Evolving Language of Game Genres
    Feb 2, 2026

    The Evolving Language of Game Genres

    Reuben Howe
  • Skate Story Deserves Some form of GOTY
    Jan 13, 2026

    Skate Story Deserves Some form of GOTY

    Reuben Howe
  • Abiotic Factor should become genre-defining – GPG
    Dec 8, 2025

    Abiotic Factor should become genre-defining – GPG

    Reuben Howe
  • Deep Rock Galactic: Survivor is Late to the Party (But Did Bring Chicken Nuggets) – GPG
    Sep 24, 2025

    Deep Rock Galactic: Survivor is Late to the Party (But Did Bring Chicken Nuggets) – GPG

    Reuben Howe
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Frame Imperfect is designed to bring gaming discourse, reviews and “Games as an art” content to a wider audience. Whether you’re a veteran looking to learn about features you’d never considered in games you’ve never heard of, or a newcomer wanting to get some surface-level knowledge, Frame Imperfect doesn’t demand much of its audience.

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